![]() ![]() Nothing world ending it would mean that OWL wouldn't work as intended, meaning it wouldn't work at all, since OWL isn't designed for anything else. And if you dare make a bashed/smashed patch, you end up in a mildly infuriating compatibility hell. Problem: All the lists that are based on 'OWL_whatever' lists are meant to stay that way, and if some other mod loads after them, said lists will be overwritten. Thus, just by adding or removing items from those lists, you will change everything else, that only depends on these aforementioned lists. All leveled lists have been compartimentalized and linked back to some primal leveled lists that build the core of the mod (those starting with OWL_whatever). It provides a framework so tidy that making patches becomes a (bit tedious) breeze. Open World Loot is a brilliant mod, not because of what it does, but because of how it does it.
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